The platforming in Owlboy works very well and complements Otus’ abilities splendidly. If you’re a gamer that likes to stray from the beaten path, Owlboy’s levels offer up plenty of opportunities to explore to your hearts content. Exploring is to your benefit as you can find hidden areas and are rewarded with chests. Having said that, the game does feature a level-to-level system that means you will explore until you come across an interaction that points you to the next area. One of Owlboy’s greatest assets is the freedom it affords you to explore its beautiful environments. Whilst there aren’t any objectives, mission markers, or anything of that sort to direct you in your quest – you will quickly realise that any such attempt to implement these in the game would be obstructive. To balance this, the freedom found in flying is mostly in exploration as in combat you are often in situations whereby you are unable to take flight and avoid fights, which is important as it would otherwise render the combat aspect of the game irrelevant This grants the player more freedom in movement whilst also allowing for bigger, more sprawling levels for the player to explore. The refreshing gameplay aspect you are introduced to in Owlboy is that, as an Owl, you are able to fly. Most recently, the game reminds me of Ori and the Blind Forest (which, incidentally, is a masterful game) and Owlboy fits right in there amongst these titles. Personally, I see a classic Zelda/Metroid influence at work here. When you hear people drawing comparisons with Owlboy you can often hear a multitude of different classics offered up. Back in the days of the SNES and Genesis era, an introduction like this simply wouldn’t have been possible and that attests to what this game does well – blending that old-school nostalgia with the modern-day expectations of video games. This title screen alone gives you a glimpse at what you can expect in Owlboy beautifully designed environments with a fitting soundtrack. First impressions might not be everything, but Owlboy certainly delivers a good one right away. Being a Zelda/Metroid like game, you are going to make mistakes in Owlboy and those mistakes will result in death but the game, via Otus and the ensemble he acquires around him, teaches you that this is merely an obstacle to overcome.Īt the start of Owlboy you are greeted by a beautifully designed title screen with a charming soundtrack to match it. As you progress there is one theme that emanates loud and clear and Otus himself exudes when you fail in life, you must not let it knock you down. He’s not perfect and he makes mistakes, but that’s something every single human being can relate to. However, this makes Otus a very relatable character. This story doesn’t follow the typical formula. Instead, Otus is, quite bluntly, a failing student. You’re not the ‘chosen one’ or a warrior. The story of Owlboy is firmly set in its own world.
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